Aaron Medhavi Kusnandar

Game Programmer - Game Designer


Hi there! I'm Aaron, an undergraduate student at Bina Nusantara University in Game Application & Technology. As an aspiring game programmer, I'm passionate about creating immersive, engaging, fun gaming experiences that can be enjoyed by all kinds of people, and continuing to strive for innovation and creativity. I also have experience in sound design, level design, and narrative design


Skills


Projects Timeline


September 2024
Solo Project

Zero Hour Assault is an intense first-person shooter where you play as a lone soldier battling enemy forces in a city. Navigate crumbling streets, engage in close-quarters combat, and use the urban environment to outsmart your enemies. Survival depends on quick reflexes and strategic strikes in this high-stakes fight for survival.


August 2024
Sound Designer
Asset Manager

Nora's Breath is a roguelike tower defense game. Player will take place as a little seed, using the power of spirit given by Nora to protect Yggdrasil. Fight the enemy till the end and protect Yggdrasil at all cost.


March - April 2024
Game Artist
Sound Designer

Agent Zero is a 2D platformer for PC that simulates floods and educates players about their causes, like improper waste disposal. Players must avoid flood obstacles and collect trash. The game ends if all trash is collected without a flood, or if a flood occurs and the player loses.


March - April 2024
Narrative Designer

Forbidden Dreams is a serious game created with the theme of special needs using SIBI sign language with a combination of role playing, puzzles and a little horror element.


February 2024
Solo Project

A Warriors Journey is an exciting 2D sidescroller game developed using Unity game engine. Embark on an adventure through beautifully crafted levels, overcome challenges, and defeat enemies as you progress through the game.


January 2024
Solo Project

Pong Star is a 2D space-themed take of the classic Pong game, developed using Unity game engine. In this game, players control ships to hit a ball back and forth in a space environment filled with planets and stars.


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